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VRR support rolling out this week for PS5

rofif

Can’t Git Gud
See my post above.

They are adding unlocked framerates and are removing DRS which was previously being used to smooth out drops from the 30, 40 or 60 fps targets at all times by reducing the resolution. Now they will just keep the resolution the same and let VRR handle any drops and keep the framerate looking smooth even when its variable.

  • 120 Hz Display Mode (together with system settings)
    • Reduces input latency
    • Increases frame rate target of Fidelity graphics mode to 40 fps
  • Support for VRR via system settings
    • When 120 Hz Display Mode is off, slightly increases dynamic resolution targets
    • When 120 Hz Display Mode is on, the frame rate is unlocked and varies based on gameplay
  • Improvements to ray-traced reflection quality at glancing angles in low-dynamic-resolution scenarios
I would still hope there is this mode to always enable 120hz without vrr.
lg oleds have best proper gamma at 120hz and lowest lag. So locked 120hz output would be beneficial for 30 and 60fps locked games.
 

Fredrik

Member
Awesome!!
And now I need a new TV 😢

now let’s never mention this boring shit again
Boring? I was there from the start with gsync, I’ve never been able to go back. Never tried VRR but if it’s like gsync it’ll be a game-changer for many games that can’t hold the framerate stable. On PC I literally never see framedrops unless the framerate completely freeze, I see the fps counter drop but can’t see the fps stutter.
 
Looking forward to being able to play The Smurfs: Mission Vileaf on my PS5 without that horrid jerky framerate it currently has due to lacklustre optimisation by the developers! And, yes, VRR should never be a band-aid for lazy developers but if it makes an unplayable game playable then I'll take it!
 

lh032

I cry about Xbox and hate PlayStation.
sam winchester yawn GIF
 

arvfab

Banned
John from DF even downplayed it the other day.

IIRC he only felt it was absolutely necessary for Elden Ring.

Outside of one area (Ordina, Liturgical Town), I didn't feel like ER requiring any performance improvements on PS5 during my playthrough to platinum. Is it because I played the whole game offline?
 

Justin9mm

Member
VRR never mattered anyway, all I care about is Dobly Vision and Atmos.
Is Dolby Vision that much of a game changer? How much better is it really?

I have Dolby Vision on my TV and on my Series X but never enabled it on my HDMI input on my TV because it's separate to VRR which I can only have one or the other.
 

DaGwaphics

Member
I already deactivated and uninstalled twitter over Elon Musk buying twitter, so who knows lmao.

I don't actually blame you. I haven't ever seriously used it anyway, I just follow others on there. I respect some of his vision with SpaceX and Tesla, but his political views are out there and somewhat dangerous. At least to those that enjoy the peace and stability that has been offered by the constitution for all these years. Although I don't think the individuals looking to overthrow the government every time they don't win a seat realize they will throw the stability out with the bath water there.

But, people should not place so much importance on these private businesses. Those are always susceptible to these type of things.
 
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Turk1993

GAFs #1 source for car graphic comparisons
I have 130+ hours as well, and most of the events trophies done.

This game still does not "need this the most"... 99% of every other track and event it runs flawlessly. Hyperbole on the other hand, wonder if VRR can fix that?
Fischerman (any condition), Deep Forest (race with the megane) and all the other tracks in rain have noticable stutters. Why do you guys get triggered for something that will make the game better? There are lots of people noticing stutter and here you have people saying that they don't want VRR to fix those stutters. And i only said "this game needs it the most" because this the only game i play right now, so i want it to be even better 🤷‍♂️ .

I have almost 150h and call that bullshit.
I gave you the blueprint where it happens you can try it. Stop beeing a fanboy and think for a moment before commenting. There was nothing wrong with what i asked for, don't get triggered warrior.

We all know that screenshot is from a stress test that needs I don’t know how many factors combined. It’s your hyperbole that’s bullshit. Compare the smooth 4K/60 from GT7 to Elden Ring on PS5 and you’ll see how it rings hollow. I should know. I play them both daily.
But there are literally races in the same track with the same settings for over a hour (the new endurance races), so its not just stress test. And it happens on different tracks also, i wrote them down. Its not only in rain or with a full grid, it happens in races during clear daylight with 1 car on the track also. And again why do you guys get triggered, the game is not perfectly locked 60, yes most of the time its 60 and pretty good actually. But there are part where it drops clearly so to eliminate the parts where its lagging is something good right?

Here go to 4:30 you can literally see the lag at the second last corner, and this is on clear daylight with 1 ai car which is out of screen


🤷‍♂️
 
John from DF even downplayed it the other day.

IIRC he only felt it was absolutely necessary for Elden Ring.

Only because he likes to use BFI (black frame insertion) to improve motion clarity on his OLED TV, which doesn’t work with VRR, otherwise he would just leave it on so it can be used in all games to smooth out the framerate and/or remove screen tearing. It’s something you enable on PC for example and don’t have to disable for specific games. It just works.
 

RydarGaf

Member
THANK GOD!
Vrr is 95% not needed on a console but the amount of noise some people made over this. yikes
Most popular game out right now on all platforms including consoles is ELDEN RING!
....and it runs like dog shyt without VRR enabled on all platforms.

For playstation players that play elden ring, this update will be a god send provided it supports VRR.
 

proandrad

Member
Wait... it's actually happening. If this goes as smoothly as last patch, PS5 will start locking people out of even turning off their TV when VRR is on.
 

DaGwaphics

Member
So, rather than sit around and bitch about it, I just did made a quick decision fitting my beliefs. Unfortunately, though, he's clearly involved to some degree on Starfield, and I'll have to be a hypocrite there cause I ain't missing that game cause of his ass. But at least he doesn't own it! Cause if he ever in any shape or form became somehow directly involved with or part of Xbox, I would never own another Xbox system again lol. So yea, it's fuck that guy for me personally. Other people will say it and not mean it, but I meant every word that I would deactivate and never use twitter again if he got control of it.

What has he worked with on Starfield? I've never seen that. If he bought Xbox that would be unfortunate, but I'd hang in there. You have to have some values. :messenger_winking_tongue:
 
Is Dolby Vision that much of a game changer? How much better is it really?

I have Dolby Vision on my TV and on my Series X but never enabled it on my HDMI input on my TV because it's separate to VRR which I can only have one or the other.
Dude, I even don't know what Dolby Vision is, something to do with HDR. I can barely tell HDR apart from SDR so I'm not even going to try to tell different types of HDR apart.

HDR was one of the most overhyped TV related things I ever seen so far. On PC it's a complete nightmare and I guess my TVs all suck or I'm color blind or something.

But then again, I've gone to movie theaters all my life and it's not like my mind was ever blown away by image quality or anything, as long as it looks ok I'm good.
 
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rofif

Can’t Git Gud
Most popular game out right now on all platforms including consoles is ELDEN RING!
....and it runs like dog shyt without VRR enabled on all platforms.

For playstation players that play elden ring, this update will be a god send provided it supports VRR.
yeah... now after I put 90 hours into it and I am finished with it. great.
Anyway. Still not needed for most games so not suer what that changes.
Anyway - great to have it
 
Is Dolby Vision that much of a game changer? How much better is it really?

I have Dolby Vision on my TV and on my Series X but never enabled it on my HDMI input on my TV because it's separate to VRR which I can only have one or the other.

HDR10 together with HGiG works better for games...

Dolby Vision works best for streaming services like Netflix, Disney+ etc...
 

Turk1993

GAFs #1 source for car graphic comparisons
What the hell is wrong with some people here? We finally get VRR on PS5 which will make games even better for people with a VRR tv, but somehow people get triggered whenever they see the word VRR. I don't care on what platform you play or what tv you have, this update is nice and i appreciate it. This will make my PS5 games even better now and look smoother.
 

FrankieSab

Member
Explain to me like I'm a dummy. Does VRR allows for devs to focus on resolution a bit more and over all IQ?
No, the TV will adjust to the game variation of fps instead of a fixed refresh rate, that's all. No more screen tearing in theory.
 
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HeisenbergFX4

Gold Member
Very true, monitors have been running Freesync on HDMI forever. (To those shopping, not all - be sure to verify)
HDMI 2.1 is a cluster as well, doesnt guarantee anything but just one of the many features

You don't know that the HDMI Forum VRR was put in the HDMI 2.1 specs??? Too bad

We are talking about consoles here, not PC

As an option, not guaranteed
 
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SLB1904

Banned
Fischerman (any condition), Deep Forest (race with the megane) and all the other tracks in rain have noticable stutters. Why do you guys get triggered for something that will make the game better? There are lots of people noticing stutter and here you have people saying that they don't want VRR to fix those stutters. And i only said "this game needs it the most" because this the only game i play right now, so i want it to be even better 🤷‍♂️ .


I gave you the blueprint where it happens you can try it. Stop beeing a fanboy and think for a moment before commenting. There was nothing wrong with what i asked for, don't get triggered warrior.


But there are literally races in the same track with the same settings for over a hour (the new endurance races), so its not just stress test. And it happens on different tracks also, i wrote them down. Its not only in rain or with a full grid, it happens in races during clear daylight with 1 car on the track also. And again why do you guys get triggered, the game is not perfectly locked 60, yes most of the time its 60 and pretty good actually. But there are part where it drops clearly so to eliminate the parts where its lagging is something good right?

Here go to 4:30 you can literally see the lag at the second last corner, and this is on clear daylight with 1 ai car which is out of screen


🤷‍♂️

Oh no! anyway...
 

adamsapple

Or is it just one of Phil's balls in my throat?
Just realised that this must be the news that's triggered a certain crowd on the forum. Wondered why some users were being more antagonising than normal.

This guy gets it, the certain crowd is needlessly hounding poor Rick.

Freesync is not an HDMI Forum standard...

VRR is...

Freesync is VRR.

VRR is just an abbreviation for variable refresh rate, of which Freesync is one form.

HDMI based VRR is also the same but as done by the HDMI consortium.
 

GHG

Member
Yes and no. You are talking about Dolby Vision Low Latency (Player-led DV). DV LL is indeed purely software-based. The first DV TVs from Sony, for example, were only capable of DV LL. This caused various problems.

However, UHD players do indeed need a corresponding DV chip for real Dolby Vision (TV-led DV). In modern devices, this is usually integrated directly into the SoC. This is also not correctly reflected in the article you linked. But the author of the article cannot be blamed for this. Even the manufacturers and Dolby themselves were surprised when they realised that Dolby Vision LL existed. Which of course sounds absolutely stupid. But it was precisely this stupidity that was responsible for the fact that Dolby Vision was only possible on Sony TVs via apps for a long time and DV via UHD players was only added later (companies like Panasonic, D+M, Apple had to add support for DV LL later on because they did not read the spec sheet correctly and only had support for "true" DV).



These numerous players already had the corresponding hardware built in from the beginning. It is just that the finished software came later.

The restriction for TV-led DV is bandwidth from the player side since the hardware responsible for handling the data is in the TV (opposite applies for player-led DV - the player instead of the TV is responsible for handling the processing, hence a reasonably powerful chip is required).

If it's not down to licensing the only other logical reason why the PS5 or Xbox Series consoles wouldn't be able to do TV-led DV is down to the disk drives used in the consoles. So unless you know for sure what standard of disk drive is in these consoles it's impossible to say with any certainty whether the playback of DV blu-rays will be possible or not in the future.
 
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