so i finally watched this video over the course of the last 3 days.
tldw :
-damage +% to vulnerable and damage +% to healthy enemies are the best stats in the game regardless of class due to being in their own "bucket" so they are multipliers instead of additive
-therefore, for example, imbiber (+% to healthy enemies) is an OP glyph for sorc paragon board
-he goes on about the differences between 1H+offhand vs 2H staff for sorc. my opinion is that it wont matter too much until end end endgame since you'll be getting new/better gear every few levels.
-paragon board takes a crazy amount of thinking and preparation to min/max.
-instead of the lightning/stun build he was thinking of using, he is now going to be using a firewall/meteor build that focuses on increasing lucky hit and cooldown reduction
-I missed this during the betas, but the frozen bolt enchantment is pretty interesting. It applies chill to damage you deal so even if you're casting fire, it'll apply chill to enemies.
-the last half of the video is him just going thru/pathing his paragon board for his build.